THIRD-PERSON FUSE-PATH RACE
WICK
LINE
Light the wick line. Race the burn. Bank the keg before the fuse eats the yard.
Spark at the fuse head. Sprint an authored wick path — 3 checkpoints, cross-breezes snuff risk.
Stay ahead of the burn front. Soft-touch powder keg = WIN. Burn catch / timer = RETRY.
01SPARK
02RACE
03BANK
QUALITY Use menu control. Tess may still pass ?low=1 / ?medium=1.
RESULT
BURNED OUT
Soft restart ready.